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Taking inspiration from The Shining, Memento, and Rear Window, it's easily one of the most interesting indie titles to look forward to in The original Psychonauts is the kind of cult classic that's beloved by all who play it, and it set the tone for all of Double Fine's following games: fun, quirky, imaginative, and relentlessly clever.
Now, after over a decade since the debut of their first adventure at Whispering Rock Psychic Summer Camp, Raz, Lili, and elite members of the Psychonauts are back for another mind-delving, 3D platforming adventure.
After the release of the first Vampire Masquerade: Bloodlines in , nothing came as close to a great vampire RPG since.
Thankfully, Hardsuit Labs and Paradox Interactive are bringing bloodlines back with a sequel that promises to take us on an immersive role-playing experience as a vampire thrown into the world of bloodsuckers in Seattle.
As a newly sired vampire, you'll find yourself caught up in Blood trade war between competing vampire factions.
With dialogue options, alliances to be made, and choices to make, Bloodlines 2 looks like it's shaping up to fill the void the first game left behind it.
Prepare yourself to become precious with Lord of the Rings: Gollum, a brand new game from Daedalic Entertainment where you play as, unsurprisingly, Gollum.
Aesthetically the game is inspired by Tolkien's own drawings and plays out like a stealth-action-adventure game that takes advantage of Gollum's dual personalities too.
Name me one other game where you play as a sentient spaceship. Go on, try. Well, welcome Chorus, a brand new space-flight combat shooter, where you play as Nara and Forsaken, her sentient starfighter.
Taking the genre straight into the next-generation of consoles, Chorus looks pretty awesome, melding exploration across the universe with outgunning your enemies in an epic quest to free an oppressed galaxy.
As people start evaporating from the neon-lit streets of Toyko, it's clear that something's not quite right. In Ghostwire: Tokyo strange shadowy figures begin patrolling the streets, and terrifying monsters based on Japanese lore and legends.
It's being made by the same studio that brought you survival horror The Evil Within , which is promising. Especially as it sounds like it's filled with paranormal entities, supernatural events, conspiracies, and the occult.
Resident Evil Village is a sequel to Resident Evil 7 and takes place a few years after the events of the latter game.
Ethan returns and finds himself in a new kind of spot of trouble in a mysterious village as he searches for answers.
In the trailer we see familiar face Chris Redfield make an appearance, and he's said to set off a chain of events that lead Ethan to this strange new setting.
But why is Chris there? And is he friend or foe? The trailer leaves us with plenty of questions. We also see a big werewolf-like creature feature, which will no doubt be a new type of enemy we have to contend with.
Aloy is officially back in a sequel to 's Horizon Zero Dawn, and this time we'll be journeying to the post-apocalyptic setting of San Franciso in America.
The trailer which debuted during Sony's Future of Gaming event revealed Horizon Forbidden West will be coming to the PS5, and showed off gorgeous, vibrant landscapes, new big machines creatures, and - most interestingly of all - underwater sequences.
We'll no doubt have more mysteries to unravel as we return to Guerrilla Games' unique world when it does eventually release on the next-gen console.
Sidebar is back with another RPG about sports Just like Golf Story, Sports Story lets you get up to a variety of different shenanigans as well as a healthy dose of sports.
You can explore dungeons, go fishing, and much more besides. Instead of just playing golf though, you can play all sorts of different sports such as tennis, hockey, football, and baseball.
With lots of fun sporty antics and adventuring to be had, Sports Story looks like another entertaining pixelated delight.
But the real focus looks to be player-versus-player ship skirmishes online, where each player controls their very own warship in team-based fleet battles.
There will also be supernatural elements amidst all the cannon-fire, like the colossal tentacles of a terrifying kraken lurking in the deep.
Wrapped up in a charming pixelated art style, Eastward's post-apocalyptic setting takes inspiration from 90s Japanese animation.
In a world that's fallen to ruin, Pixpil Studios "dual character RPG" sees you play as a digger called John who meets Sam, a mysterious girl John must guide.
Together they navigate their way through decaying cities filled with danger on an "emotional journey. This can be said to be the digital representation of the tic tac toe game we play using paper and pen in real life.
But in this case, you only have to use mouse clicks to play the game. Anyone born in the 80s and 90s, knows the famous Super Mario game.
Super Chrono Portal Maker is a game developed to show respect to the Super Mario games and it comes with 30 levels that you can play.
This run and jump game is very interesting as each level brings new obstacles and becomes harder. You can even create your own game levels, share with friends to spread the fun.
It comes with full construct 2. Capx template files, custom spites and pixel art you can use to start writing your action game with high quality.
This game was developed for the Ludum Dare game-making competition. The game basically revolves around a single location and focuses on Sgt.
Burden, whose research crew were attacked while carrying out some research work on a deadly virus. So, as a player, you have to survive the attack, fix your radio and call for backup before things get worse.
It basically relies on your decisions and interaction with your crew members and you fail if the virus falls into the wrong hand.
Roll It is an exciting game that is fun to play within your mobile phone browser. All you have to do is enable your mobile phones accelerometer to use your phone as the controller.
You can also pair your smartphone browser with your desktop which is simple and allows multiplayer modes. Play and unlock special powerups and other items to improve your play.
In this game, you are a boy running in a deadly jungle filled with zombies and your main goal is to survive by getting past them without being caught.
You can also customize this game to suit your needs and add your own features to make it more interesting. To play the game, you have to move the cube to the endpoint through the tile grid while also avoiding to fall into the holes in less than moves to beat the high score.
To bring the systems back on, you have to make your way to the systems one by one and reboot them while also killing the spider enemies attacking you.
The game is fairly simple but hard to play because you are tasked to fix offline security cameras back online while looking out for the mysterious creatures that are lurking in the dark.
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Some shooters impress players because they are so realistic and challenging. Some zombie games are addictive because they are so brutal and creepy.
And puzzles train your brain. There are many ways in which online games can be cool. Luckily, here at Silvergames. Try out some awesome racing games for boys or free shooters.
Or go on an exciting adventure, exploring the virtual world of Minecraft filled with wonder and danger. Coolness is an attitude, appearance or style which is generally admired.
When it comes to cool online games, graphics, sounds, and gameplay play the most important role. In this category, you will find different games in every genre.
Fast cars and bikes for adrenaline lovers, cool 2 player and board games for kids and families. In the Rusting Hulks squad, for example, the nimble Jet Mech can drop a bomb that deals damage and envelops enemies with a smoke cloud, while the passive ability on the Rocket Mech causes smoke clouds to deal damage to enemy units.
Each squad has its own playstyle, and you can freely mix and match mechs to create your own team-ups. Ending a mission after preventing all damage to the fragile civilian buildings scattered around the map never stops feeling like a triumph.
This brutal strategy game puts you in charge of a resistance force during an alien occupation. The XCOM format blends base building, squad construction and strategic command with tense turn-based tactical battles.
As you pilot your enormous home base between territories, you gather materials and research the enemy to unlock cooler space lasers and rad-as-hell armour for your crew.
Vanila XCOM 2 was a tough, lean survival game that held you to account with a doomsday countdown. War of the Chosen gives you even more problems in the form of three minibosses who stalk you throughout your campaign.
Fortunately, you can befriend three resistance factions—each with their own suite of gadgets for you to research—and use their leads to track down your nemeses.
The result is a layered, engrossing tactical game with a lot of dramatic intrigue. Hate to see them messing up our plans; love to blow them up with massive space guns in revenge.
Warhammer is a dark fantasy setting shared by multiple games, popular because of its grim maximalism it has two Mordors and about three Draculas.
The Total War games are a venerable series of historical strategy games with unit-shuffling battles and large-scale nation management.
The combination of Total War and Warhammer is a perfect match. Warhammer's factions are strong mixes of trad fantasy archetypes and oddballs like the beloved ratmen called skaven, who are easily set against each other on a big map.
Meanwhile, the abstract scale of Total War seems less odd when removed from recognizable historical events. It's the best of both worlds. There's a campaign where each faction races to control a magical vortex by conducting a string of rituals, each providing a significant boost when performed, but if you want to slow the pace you can spring for both this and the previous game, then combine their maps together into a gigantic life-consuming war for domination called Mortal Empires.
A brilliant singleplayer deck builder, Slay the Spire hooked the PC Gamer team back when it was in Early Access, and now it has even more to offer, including daily challenges and custom runs.
The joy of it, as Evan explains in his review , is how much power you can accrue through smart deckbuilding. Because it's a singleplayer card game, the monsters don't have to have fun, and your deck doesn't have to be balanced with any other—which means absurd combos are possible.
But it's also possible to create terrible decks as you ascend the spire, picking new cards along the way and finding relics that encourage certain builds.
There's so much strategy to learn that it can take tens of hours to reach the endgame, but starting a new run always feels exciting.
Lead a scrappy mercenary company across a half-scripted, half-procedurally generated singleplayer campaign as you complete escort, assassination, base capture, and other missions for cash, salvage, and faction reputation.
In the style of XCOM, BattleTech is about sending roster of mechs and to a lesser extent pilots into planetary combat, then managing the monetary and mortal aftermath of that spent armor, broken mech legs, dead pilots, and plundered parts of your enemies in the comfort of your spaceship base.
Unlike XCOM, the turn-based combat is a wonderfully granular game of angles and details: mechs have 11 different armor segments, and weapons and ammo are housed in these individually destructible locations.
The orientation, heat level, speed, and stability of your mechs matters, and fights between the durable walking tanks play out like heavyweight boxing matches.
Our favorite puzzle game of , Return of the Obra Dinn is a detective game set upon a ship once lost at sea. You, an insurance investigator, must determine what happened to the crew.
We're sure you've never played anything quite like it unless you've played it. Portal would be great if it only had inventive puzzles.
It would be great if it only had clever writin g. Somehow Valve managed to pack both into an unmissable, unforgettabl e experience that messes with your head in more ways than one.
Its titular mechanic teaches you to think differently by letting you instantaneously create paths to almost everywhere, and its underlying story, at once grim and gut-bustingly funny, is constantly egging you on.
Portal 2, meanwhile, delivers more of everything that made Portal great, and a peerless co-op mode besides.
Portal 2's world is bigger and its puzzles are more complex, and it doesn't sacrifice any of the series' sinister, sassy humor to pull them off.
But the sequel's true triumph is that it invites you to play with a friend—not through some tacked-on bonus levels, but through a handcrafted co-op campaign so good it makes the stellar singleplayer feel like a prelude.
The challenge of Opus Magnum isn't just to figure out how to solve each puzzle, but how to solve it the best way. With programmable robot arms you'll build alchemy machines that are more or less efficient at the transmutation task put before you, and there's an amazing number of ways to succeed—simple parts and simple instructions can produce some not-so-simple machines.
If it grabs you, Opus Magnum doesn't let you go easily. The gorgeous, hand-drawn Gorogoa is one of our favorite recent puzzle games.
The premise is simple: arrange illustrated tiles "in imaginative ways" to solve puzzles. The complexity, and the feat of its creation, is in how those tiles interlock with impeccable elegance.
As Pip said in our review: "Chunks of interiors and exteriors match perfectly without seeming out of place in either of their respective scenes, an image in a thought bubble lines up with a balcony scene, a star in the sky is positioned perfectly so that it peeps through the gap in an overlaid tile and becomes the light from a lamp.
The classic musical puzzle game, which was first released on the PSP, returns in top shape and is still great after 15 years.
The new version is far superior to the original PC port, and the remastered music is fabulous. Lumines doesn't translate perfectly to PC—it's one of those games that feels like it was meant for handheld devices—but if you missed it the first time around, take any opportunity to play it.
A wonderful puzzle game in which you rearrange words to create new rules for the world. Explore the curious home of a doomed family in this surprising and varied narrative game, which at first feels like a familiar walking simulator but then transforms into something else.
Each member of the Finch family has a story to tell about what became of them, and each tale is presented in almost a minigame-like way—some of these chapters are thrilling, most of them are quietly devastating, and you should play this game without having a single one spoiled.
You deserve to discover the secrets of this mysterious house for yourself if you haven't already. You could argue most videogame stories are Young Adult fiction, but Life is Strange is actually like the kind of story in the YA section of your local bookstore.
It's about teenagers, small towns with secrets, and coming to terms with adult responsibilities through the metaphor of being able to rewind time.
It's Twin Peaks for teens. Life is Strange benefited from being released episodically, able to adapt to what players enjoyed about the early chapters and then focus on those elements later.
That means you have to give it an episode and a half to get going, and the finale's divisive too, but in the middle it's as affecting an emotional rollercoaster as anything that's about to be turned into a movie and make someone very rich.
Calling a game a 'walking simulator' was probably meant to be pejorative, but I can't think of a better description of what games like Tacoma and Gone Home—and developer Fullbright—do better than any other game: build a world I want to walk around in, explore, and learn to love.
In Tacoma, the player walks into an abandoned space station and a mystery. Exploring this detailed setting feels like spending time in a real place, and hours spent there make the departed crew intimately familiar.
I saw dozens of tiny stories, comedies and dramas, unfold as I watched the crew through VR recordings and dug into their discarded belongings.
If you want to see the future of storytelling, to experience characters and plot in a way that can't be duplicated in a book or a movie, go for walk in Tacoma.
A lot of players have the same story about Euro Truck Simulator 2. Lured in by curiosity, we try this ridiculous-looking game about driving trucks back and forth across a low-budget Europe.
Then, hours later, we're flicking headlights up and down while driving through the night. It starts to rain somewhere outside Berlin, the sound adding percussion to whatever's playing on the central European radio station.
We're hooked and don't even know why. Even on a different continent in American Truck Simulator it can have the same effect, proving that ordinary inspirations modeled well enough can make for extraordinary games.
Space, to borrow a phrase, is big. Really, really big. In Elite: Dangerous, players can become deep-space explorers spanning the entire Milky Way galaxy, or they can be asteroid miners whose entire world consists of two space rocks and the vacuum between them.
Both are equally worthy ways to use your flight time in Elite, an open-world open-galaxy? At the high end, you can spend your time being everything from a space trucker to a bounty hunter, but newbies shouldn't overlook the simple joy of being a pilot, of the tactile way that flight skills grow and deepen over time.
Anyone into sci-fi or flight sims owes it to themselves to spend time in an Elite cockpit—especially if they can do it in VR.
Part city-builder, part survival game, Frostpunk is about making difficult choices and dealing with the consequences. Trying to keep a handful of citizens alive in a perpetually frozen world isn't just about managing resources but managing hope, and to keep people working toward their future means convincing them there is one, often through brutal means.
Unlike most city-building games, Frostpunk isn't an open-ended experience: it takes place over a 45 day period, with narrative events occurring periodically that can throw a wrench in the gears of your city and society.
It's a tense and grim experience where you can wind up regretting your finest moments or defending the harshest choices you made.
What are you prepared to do to save lives, and what will the ultimate cost be? With so few great sports games on PC, Super Mega Baseball 2 gets squished into our sims category for now—though with Madden finally coming back to PC this year, we may need to add a proper sports category.
Super Mega Baseball 2 may look cartooney, but look beyond that, because as we said in our review, it's the "best on-field baseball sim on PC.
World of Warcraft might have a few grey hairs here and there, but it's still the undisputed king of MMOs. Set in the high-fantasy setting of the famous Warcraft real-time strategy games, World of Warcraft is the story of you, a hero who rises from lowly pawn to god-slaying badass as you strive to save your world from all manner of fiendish enemies.
With 12 classes and 13 races to play as and an ever-growing list of subraces , who and what your character will become is entirely up to you.
And whether you want to play for two hours a month or two hours a night, there are a nearly unlimited number of places to explore, quests to complete, raids and dungeons to conquer, and items to craft.